Android 3.0 Hardware Acceleration
One of the biggest changes we made to Android for Honeycomb is the addition of a new rendering pipeline so that applications can benefit from hardware accelerated 2D graphics. Hardware accelerated graphics is nothing new to the Android platform, it has always been used for windows composition or OpenGL games for instance, but with this new rendering pipeline applications can benefit from an extra boost in performance. On a Motorola Xoom device, all the standard applications like Browser and Calendar use hardware-accelerated 2D graphics. In this article, I will show you how to enable the hardware accelerated 2D graphics pipeline in your application and give you a few tips on how to use it properly. To learn complete android course visit OnlineITguru's android app development course . Go faster To enable the hardware accelerated 2D graphics, open your AndroidManifest.xml file and add the following attribute to the <applic...